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      • Detectives
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      • Illusionists
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      • Rangers
      • War Smiths
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      • Merkabar, City of Paradises >
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        • The Millennium War
        • Medusian Culture
        • Swamp Elf Culture
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      • Half-Ghouls
      • Living Armour
      • Medusians
      • Street Mages
      • Swamp Elves
      • Magic Items
      • Monsters >
        • Faerie Monsters
        • Psionic Monsters
        • Stonehell Monsters
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HELL HATH NO FURY

Hell Hath No Fury

The Ghost Hack gets its first scenario. You can pick it up on drivethrurpg as a stand-alone or as part of The Ghost Hack Bundle.
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HELL HATH NO FURY with amazing art by Christopher Smith. Be advised: some mature themes.
There's a GHOST HACK BUNDLE on drivethrurpg that offers you the rules, a fillable PDF character sheet and four quick-start character templates as well as HELL HATH NO FURY. I'm adding more treats to it as I think of them.
What does a ghost scenario need if the player characters are the ghosts?
Haunt Your Loved Ones: You want to haunt your loved ones - or your hated ones. The scenario explores Mortal Coils in a bit more detail before introducing Jill York, a woman who is part of the Mortal Coil of more than one PC. Jill has a problem...
Psychological Horror: Jill has a stalker ex - only she's Dead Like You. Protecting Jill from the attacks of a vengeful ghost who only cares about driving her lover insane takes the story to dark places.
Meet NPCs: You're not the only ghosts in town. Meet a cast of NPC ghosts who help or hinder you in your mission, including a spectral private investigator and a street peddler with strange wares.
Journey into Mystery: Face the encroaching Dread, travel through portals to Hades and visit Fort Pluto where anything can be bought - for a price.
Fight Monsters: Of course there are monsters!
HELL HATH NO FURY tells an old-fashioned ghost story - but from the perspective of the ghosts! It raises themes of love, rejection, obsession and, of course, death. It offers first-time players a guided narrative to introduce them to roleplaying beyond the veil of death and provides a setting that can be adapted to any town or city as the basis for a ghostly campaign.
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